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Version archive

Revision as of 19:21, 6 May 2015 by MrTJP (talk | contribs)

Installation

  1. Make sure you back up your world.
  2. Install Minecraft Forge (Try latest, roll back to recommended if there are problems).
  3. Install MrTJPCore version archive|MrTJPCore (Try latest, roll back to recommended if there are problems).
  4. Download the jars that you want for ProjectRed and place them in the mods folder.
  5. Forge Multipart will be auto-downloaded on first launch.

Downloads

If you'd like to support further development and continuation of my mods, support me on Patreon

Latest Versions

slug= 229002-mrtjpcore}}
slug= 228702-project-red-base}}
slug= 229045-project-red-integration}}
slug= 229048-project-red-mechanical}}
slug= 229046-project-red-lighting}}
slug= 229049-project-red-world}}
slug= 229050-project-red-compat}}

Purge

older versions

Compatibile mods and Addons

The following mods add cross-mod interactions with Project Red:

  • Forge Relocation - Relocate blocks in style.
  • WirelessRedstone - ChickenBones Edition - Red alloy wire signals can be run to limitless ranges with wireless transmitters and receivers.
  • NotEnoughItems - Special recipes can be viewed. Also adds extra info to live tooltips.
  • Tinkers Construct - Red alloy ingots can be crafted in the smeltery more efficiently.
  • Thermal Expansion - Induction smelters can make Red alloy ingots more efficiently.
  • Waila - Adds special in-world tooltips for gates that show info such as inputs, outputs, delays, time, etc.
  • OpenComputers - Computers connect to bundled cables. They can read and emit signals.

Not compatible with

  • Optifine (not officially supported, but may work)
  • Shaders of any kind (do not report any graphical weirdness if you are using them)

Changelog

A complete change log can be found here.

Source Code

The GitHub repository can be found here. If you know a thing or two about Java and would like to help, feel free to check it out.



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