Template:Block
This template uses Module:Infobox, a script written in the Lua programming language. Please see wp:Lua and mw:Extension:Scribunto to learn more about Lua. |
Block
Type |
? |
---|---|
Requirements |
? |
Physics |
? |
Transparency |
? |
Luminance |
? |
Blast resistance | |
Tool |
? |
Renewable |
? |
Stackable |
N/A |
Flammable |
No |
Availability |
? |
Drops |
Itself |
This template provides a uniform design for block pages.
{{Block |title= |image= |image2= |image3= |invimage= |invimage2= |invimage3= |invimage4= |invimage5= |invimage6= |invimage7= |invimage8= |invimage9= |invimage10= |invimage11= |invimage12= |invimage13= |invimage14= |invimage15= |invimage16= |type= |gravity= |dirt= |transparent= |light= |tntres= |tool= |renewable= |stackable= |flammable= |availability= |experience= |drops= |data= |nameid= |fluidspeed= |movespeed= |firstver= |firstdev= |notes= }}
Note that if the item has multiple data values, use |multipledata=
instead of |data=
. See below:
Parameter | Function | Default value |
---|---|---|
title |
Only needed to change the title from the page name | {{BASEPAGENAME}}
|
image |
Image of the block (should be approx. 150x150px) | {{{title}}}.png if it exists, otherwise No block image.png (linking to the page where to upload the missing image)
|
image2 |
Second image for two-state blocks (also approx. 150x150px) | None |
image3 |
Third image for three-state blocks (also approx. 150x150px) | None |
invimage |
Image for object in inventory. Can use None to force no invimage. Uses Template:Grid. | Grid {{{title}}}.png if it exists, otherwise None
|
invimage2 |
Second image for two-state objects in inventory. Uses Template:Grid. | None |
invimage3 |
Third image for three-state objects in inventory. Uses Template:Grid. | None |
invimage4 |
Fourth image for four-state objects in inventory. Uses Template:Grid. | None |
invimage5 |
Fifth image for five-state objects in inventory. Uses Template:Grid. | None |
invimage6 |
Sixth image for six-state objects in inventory. Uses Template:Grid. | None |
invimage7 |
Seventh image for seven-state objects in inventory. Uses Template:Grid. | None |
invimage8 |
Eighth image for eight-state objects in inventory. Uses Template:Grid. | None |
invimage9 |
Ninth image for nine-state objects in inventory. Uses Template:Grid. | None |
invimage10 |
Tenth image for ten-state objects in inventory. Uses Template:Grid. | None |
invimage11 |
Eleventh image for eleven-state objects in inventory. Uses Template:Grid. | None |
invimage12 |
Twelfth image for twelve-state objects in inventory. Uses Template:Grid. | None |
invimage13 |
Thirteenth image for thirteen-state objects in inventory. Uses Template:Grid. | None |
invimage14 |
Fourteenth image for fourteen-state objects in inventory. Uses Template:Grid. | None |
invimage15 |
Fifteenth image for fifteen-state objects in inventory. Uses Template:Grid. | None |
invimage16 |
Sixteenth image for sixteen-state objects in inventory. Uses Template:Grid. | None |
type |
Type (solid block, solid, block, or fluid) | ? |
gravity |
Affected by gravity? | ? |
dirt |
Requires sunlight/dirt? | None |
transparent |
Can you see through some part of this block? Not as obvious as it seems, see Opacity. | ? |
light |
Emits Light? If "Yes," add the light value like this: "Yes, 9" | ? |
tntres |
Block's resistance to explosions. The value comes from the code; there aren't any units for it. | ? |
tool |
Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken. | ? |
renewable |
Whether the block is renewable | ? |
stackable |
Stackable | N/A |
flammable |
Whether the block is flammable or not | No |
availability |
The availability of an item | ? |
experience |
The amount of experience dropped when mined or smelted | None |
drops |
The item entities dropped when destroyed | Itself |
data |
Single decimal data value | None |
multipledata |
Multiple decimal data values, use {{dv}} | None |
multipartid |
The block's Multipart Type ID | None |
nameid |
The block's named identifier. Can use None to force no name ID. | title or {{BASEPAGENAME}}
|
fluidspeed |
Speed of fluid movement | None |
movespeed |
Speed of walking through | None |
firstver |
First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). | None |
firstdev |
First development snapshot it was seen in, requires firstver. | None |
notes |
Adds a centred column spanning across both rows at the bottom of the box | None |
See also
- {{3rd Party Tool}}
- {{Block}}
- {{BlockTileEntity}}
- {{Entity}}
- {{Food}}
- {{Gamemode}}
- {{Item}}
- {{ItemEntity}}
- {{Mod}}
- {{Person}}
- {{Potion}}
- {{Profile}}
- {{Program}}
- {{Structure}}
- {{Technical Block}}
- {{Version nav}}
- Module:Infobox
The above documentation is transcluded from Template:Block/doc. (edit | history)